|
Zero〔''Star Wars: The Clone Wars'' "making of" video〕 is a proprietary game engine created by Pandemic Studios. It was used first in the game ''Battlezone II: Combat Commander'' and later used in several ''Star Wars'' games including the popular ''Battlefront'' series. ''Battlezone II: Combat Commander'' and ''Dark Reign 2'' both feature an in-engine editor accessible via commands. The engine was revamped for ''Star Wars: The Clone Wars'' to accommodate consoles and third person gameplay.〔 The engine was again retooled for ''Star Wars: Battlefront'' and the level editor was made a separate entity from the game engine. A set of modding tools including ZeroEdit, the new level creation tool, were released for use with ''Star Wars: Battlefront'' on December 23, 2004. An updated version of the tools were released on February 2, 2006 for ''Star Wars: Battlefront II''. Pandemic used Zero as their primary engine for several of their games developed in their Los Angeles, California studio. A modified version of the Zero engine was also used in Pandemic's ''Mercenaries 2: World in Flames''. ==Games using Zero== *''Battlezone II: Combat Commander'' (1999) *''Dark Reign 2'' (2000) *''Star Wars: The Clone Wars'' (2002) *''Star Wars: Battlefront'' (2004) *''Star Wars: Battlefront II'' (2005) *''Mercenaries 2: World in Flames'' (2008) *''The Lord of the Rings: Conquest'' (2009) 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Zero (game engine)」の詳細全文を読む スポンサード リンク
|